Category Archives: air for android

Multi-touch handling in AIR for Android/iOS

To handle multitouch in AIR you need to listen to TouchEvent events like TouchEvent.TOUCH_BEGIN. Which event you will listen depends on the Multitouch.inputMode defined, possile values are enumerated in MultitouchInputMode class. We will use MultitouchInputMode.TOUCH_POINT which specifies that events are … Continue reading

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Link: Gesture, accelerator and geolocation simulator

Little gem:) Gesture, accelerator and geolocation simulator

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SQLite – compare null values

Hi, this is a quick post describing issue I have found when using SQLite in flash. I’ve tried to fetch some rows using following snippet, but couldn’t get correct results. Then after digging on the net I have found that … Continue reading

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FlashDevelop, AIR for android project and projector size

Hi, recently I was trying to change default size of the projector as it was just too small in my Air for Android project, I have searched for ADL command options and found -screensize option where you specify what you … Continue reading

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‘unique’ as column name in SQLite table and SQLError

Hi, I have just learned that “unique” is not a good name for column name when creating table. If you try to use it then you will get following meaningless (at least to me) error: SQLError: ‘Error #3115: SQL Error.’, … Continue reading

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